Enhancement of mental visualization
At the lowest level, internal hallucinations can be defined as the distinct enhancement of mental visualisation that a person drifts into while daydreaming or using their imagination. It can be described as a short-term detachment from one’s immediate surroundings; during which, a person’s contact with reality is blurred and partially substituted by an ill-defined fantasy. The details of this internal visualisation are chosen in a slightly spontaneous or autonomous nature, but are mostly consciously controlled by the content of one’s current thought stream.
Partially defined imagery
At this level, internal hallucinations consist of partially defined, blurred, and faded imagery within a person’s visual field. This is where the content of these hallucinations usually becomes more spontaneous in nature and out of the person’s conscious control.
Fully defined imagery
At this level, the vividness and intensity increases in a fashion that renders the imagery seen within one’s visual field as fully defined and realistic in its appearance.
Partially defined immersion
At this level, the vividness, scope, and intensity of the hallucinations become all-encompassing in a way that displays momentary flashes of scenes that surround the person in an immersive environment, similar to that of a vague dream. Although all-encompassing, they are often blurred or transparent in appearance and the person’s physical senses remain partially connected to the real world.
Fully defined immersion
At the highest level, the internal hallucinations further increase to become all-encompassing in a manner that displays long-lasting scenes surrounding the person with an explorable and fully immersive environment similar to that of a dream. This occurs in a fashion that is fully detailed and highly vivid in its appearance. Typically, it also occurs alongside relevant auditory and tactile hallucinations, as well as the sensation that a person has become completely disconnected from their physical body.
Lucid vs Delirious
A person experiencing a lucid hallucinatory state can maintain a consistent level of awareness regarding the fact that none of these events are actually occurring and the effects are simply the result of a drug-induced hallucination. In contrast with this, delirious hallucinations may also become completely believable, no matter how nonsensical they may be. This is exactly the same way that people do not have any problem accepting absurd and non-linear plots within their dreams.
Fixed vs Interactive
Internal hallucinations can present themselves as fixed in their content in a manner that is similar to watching a video play out in front of one’s field of vision. In contract, they may also be interactive, allowing one to do things such as converse with autonomous entities or interact with imagined objects in a fashion similar to a dream or virtual reality video game.
New experiences vs Old experiences
In terms of their subject matter, hallucinations can either be entirely new experiences or they can be old, everyday experiences in the form of replayed memories.
Controllable vs Autonomous
The content and subject matter of hallucinations can be partially to completely controllable or seemingly random in nature. When controllable, their content seems to perfectly follow and fit the general subject matter of one’s current thought stream, with varying levels of control. In contrast, autonomous hallucinations are completely spontaneous in their subject matter and entirely uncontrollable.
Geometry-based vs Solid
Hallucinations can be comprised of condensed psychedelic geometry or they can appear to be made from realistic and/or lifelike materials. This is usually dependent upon the type of substance consumed.
Internal hallucinations are easily one of the most highly sought after effects within the hallucinogenic experience. At their higher levels, they can offer a near infinite wealth of experiences and show people things so unfathomable that it will often cause them to question how these hallucinations could possibly even originate from their own mind. It has always fascinated me that the brain is quite capable of instantaneously rendering scenes and images that are so detailed, intricate, and vivid that they are often incomprehensible beyond anything that could ever occur within the real world.
However, after a lot of contemplation and experiences with both hallucinatory states and lucid dreaming, I now strongly suspect that internal hallucinations are quite likely to be the drug induced equivalent of the various scenes that most people commonly encounter within their dreams. This is because there are a number of interesting commonalities between dreams and hallucinations that are too substantial for me to ignore. For example, I think it is interesting that when leaving something such as a sudden onset hallucination, there is often a feeling of amnesia that’s identical to the feeling of waking up from a dream. Alongside of this, there is often an identical sense of plot acceptance within both dreams and hallucinations that results in the person immediately accepting their current situation as a real life event.
From personal experience, I can also confirm that the well established “reality checks” that can be used within Lucid Dreams to determine whether or not one is currently awake or asleep, do in fact work just as well within high-level drug induced hallucinations. For example, within a dream, subtle details such as written text and clock faces are seemingly incapable of rendering in a static manner. So if a person looks at one of these things, takes note of them, looks away, and then looks back, they will find without fail that the content suddenly changes its appearance each and every single time. This is also true for internal hallucinations in exactly the same manner.
On a less important note, I think it’s interesting to consider that the leveling system listed above can not only be applied to internal hallucinations, but can also be applied to the experience of hypnagogia and fully fledged dreams without any significant modifications to its wording. Alongside of this, the levelling system that I devised to measure the coherency of an autonomous entities communication methods can also be perfectly applied to that of dream characters without any modification at all. This was completely unintentional for both of these leveling systems and is, in my personal opinion, not a coincidence.
Although it could be argued that internal hallucinations are too characteristically different from that of dreams to possibly stem from the similar neurological processes, I think that these differences in their presentation are largely the result of the many other effects that are often simultaneously occurring during these experiences. The most notable one is geometry, which can cause the hallucination to be comprised of the otherworldly shapes and patterns that provide psychedelic hallucinations in particular with their distinctly “hyperspatial” aesthetic. Alongside of this, various other subjective effects such as synaesthesia, machinescapes, recursion, time distortion, and transpersonal states can all potentially further synergize with the experience.
However, I am fully aware that this position is merely one of pure speculation and that I cannot prove this definitively. As the years go by, I am therefore hoping that further scientific research and study into this topic will be able to help elucidate the precise neurological causes behind this fascinating experience.
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- Pekar, S. The connection between psilocybin and dreaming. | https://www.lakeforest.edu/live/news/6657-the-connection-between-psilocybin-and-dreaming
- Kraehenmann, R. (2017). Dreams and psychedelics: neurophenomenological comparison and therapeutic implications. Current neuropharmacology, 15(7), 1032-1042. | https://doi.org/10.2174/1573413713666170619092629
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